![]() ![]() having 2 of them is like having 1 with double durability. You can see when the fence on block 1 heights is broken, the block 2 fences will do the job so it's not more dmg it's just double the durability. What I meant is that the fences gets damaged from shocking Z's and at some point they shut down to not get destroyed. as many have already mentioned the explosion damage will fok up your surrounding traps, especially the electric fence post (even if they are placed behind blocks) that are fragile but you can prevent this by upgrading the walls to Steel, because they absorb absurd amounts of blast damage. In this video I will show you how to get your hands on electric fence posts, and what to do with them once you do, as well as some optimal ways to employ the. Make sure the positioning points towards you, this is the direction in which. Both of them installed on the opposite side of the Ladders. Install 2 Simple Lights, one in each Electrical Room. The thing is after the debuff ends they are shortly immune to another shock so the chance of being shocked again isn't changed. Install 4 Electrical Fence Posts on each side, make sure they are rotated back to normal, upright, not upside down. The dmg comes from the debuff so they only get dmg from being shocked. A good idea to keep the posts protected from attack though, so they're only losing HP from shocking things. The post at the end of the wire seems to lose HP first, so if you keep repairing it occasionally then you can keep them up as long as you want. How is it to understand with the"chance of shockingis is higher with multiple electric fences"? I thought there is not a chance, but it is sure they will be shocked. 1 Brevan 6:08am EFences lose 5HP (4HP) every time they shock something. Mom still sheds tears when she tells of the chief of police trying to "interrogate" my older brother and get him to confess.all while he's trying not to laugh out loud.Īw well.life's to short NOT to torment mean old people.but then ya just turn into one.How does it work? Does the damage come from debuff, not from the wires? Wires only cause the debuff? Never did hear EXACTLY what happened, but the cops were at her door that morning and waiting at our place after school. Well, we couldn't let that go unchallenged so ol' Paul unplugs the thing and drags it all out to her front yard, hangs the wire between 2 ballusters on her stair rail and plugged it back in. ![]() Old beetch had put in a e-fence, just about crotch high to a 10 year old kid! One morning my older brother was in the lead of us 3 (law-breaking) dwarves when he let out a REAL loud yelp. The Electric Fence Post shocks players as well as the player that placed the traps regardless them being within Land Claim Block territory and Zombies who. the last one will always disconnect itself 1. If, for example, you only want to wire up your Horde Base area with electric fences and traps and such, you could just use a generator alone, then run wires FROM the generator to each light, trap, electric fence, etc. You also cant have a closed loop for example making a square with electric fence post. In reality, you dont actually HAVE to have a battery bank. It’s a good idea to put a post every 5-6 blocks or so, this way if one near the end of your fence area is destroyed, the wires. Each hit 0.5 point loss/second over 4.5 seconds (9 hits to durability max) At 50 durability, the fence stops taking hits, the wire is gone. Word of caution though - zombies will attack the posts sometimes, or they get taken down by exploding cops or bombs you throw, and if a post is destroyed that severs the link to the generation (and thus the power). 3 post will take a hit when the zombie is between 2 and 3. We (3 boys) had paper routes and we always cut through her back yard every morning.and it really irked her. 7 Days to Die > General Discussions > Topic Details. 2 post will take a hit when the zombie is between 1 and 2. ![]() Reminds me of the mean old lady that lived next to the post office when I was a little kid. Man that's pretty hard-core! Glad there weren't any little kids traipsing through there. ![]()
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